![]() ![]() Most players will go through MorphX's 12 levels in around six or seven hours on the game's only difficulty setting. You almost wish that developer Targem had a bigger budget so they could have polished the game up some more. While these things don't make MorphX's incoherent story or spartan production values any better, they do make them easier to overlook. Some well-designed puzzles are also sprinkled throughout the game, and they'll test the gray matter a bit. Starting the game off with you as a 98-pound weakling and finishing it with you as a butt-kicking badass effortlessly beating down aliens with their own technology is another. The upgrade system is one of those things. This stuff is fun.Īs mentioned earlier, MorphX does do some things right. Aliens can also be temporarily hypnotized into attacking their compatriots and then blowing up. Shields can be used to block incoming projectiles and reflect them back at enemies or shootable switches alien vision allows you to see in the dark, detect invisible enemies and traps, and decipher puzzle clues Rage mode is handy for turning masses of aliens into messes of bloody chunks. Unfortunately, the game doesn't explain how the gene upgrade system works very well, leaving you to figure it out for yourself.įrom this point on, MorphX becomes a better game: you'll gain new abilities and attacks, and the alien DNA allows you to do some neat things. Not only is this part of the game enjoyable, it actually has tangible benefits that you can see and use right away. ![]() There are only a finite number of DNA pieces to be found in MorphX and some are very well-hidden, so you'll constantly be on the lookout for them. Pieces can be switched and rotated around to make them fit, and when you successfully connect genes together your character's attributes improve: health bars and energy bars become bigger attacks are more powerful energy is used more efficiently and more health and alien energy can be harvested from enemies and pods. This gene upgrade system plays like a puzzle game, where you use the DNA pieces you've found and try to connect genes to each other. But by harvesting alien DNA strands from certain-colored pods, abilities can be upgraded. ![]() Not only does he now sport a claw for a right hand and the ability to to use alien vision (sort of like night vision, but with more uses), but he can access pods and the bodies of dead aliens for health and energy power-ups.Īt the start, these new abilities are kind of weak. It seems that your character has a bit of alien DNA in him and is slowly transforming into one, District 9-style. However, things start to get a bit better on the next level. The second level isn't much better than the first, but it at least it does have a building-sized alien chasing you through the streets of Moscow, so that's something. MorphX doesn't make a good first impression. The graphics bring back memories of launch titles for the original Xbox. At this point, MorphX is a very "old school" game and not in a rose-colored glasses good way: there are no modern niceties like a cover system (you can't even crouch) or sprinting dumb enemies spawn in behind you a lot and don't move much when you shoot them there's no in-game map or compass of any sort and the voice-acting is comically bad. The first level of MorphX takes place in a deserted, confusingly-designed shopping mall and has you running and gunning against soldiers and a bunch of bug-like aliens. Your character, some nameless guy with a mysterious past, is one of those survivors. In the pre-rendered cinematic that kicks off MorphX, we learn that Moscow (and the Earth, most likely) has been overtaken by some damn aliens known as "The Swarm." While most of humanity has been wiped out, there are a few survivors here and there. No, MorphX isn't the best game you'll ever play. While none of these things will save MorphX from obscurity, they elevate the game to something better than what you might expect. There are flashes of innovation and a handful of neat gameplay ideas that actually work and are fun to experience. Sounds like something to avoid.Īt the same time though, MorphX does some things right. MorphX is a budget-priced third-person action game that has several things wrong with it: The gameplay mechanics are dated, the artificial intelligence is weak, the story is daffy and full of holes, and the production values are straight out of a bargain bin game circa 2003. ![]()
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